Star Wars: War Profiteer Strategy Game

Star Wars: War Profiteer Strategy Game

Players take the roll of a conglomerate within the Star Wars Galaxy. It is their job to invent, sell and survive in the ever changing Galaxy over the course of Galactic History.


The game is a sandbox mix of Spore,Empire At War and Tropico.


Players Start off with a singular Planet. This planet is where the player will begin their corporation as they spread across the galaxy using a variety of methods. Including:


  • Security Services

  • Mining Operations

  • Trade Networks

  • Farming Operations

  • Shipyards

  • Droid Factories

  • Cloning Labs

  • Arms Manufacturing

  • Scientific Research

  • Resource Production

  • Etc.


Players will need to reach a specific era in order to start in that specific era. 


  • Old Republic Era

  • Pre-High Republic Era

  • High Republic

  • Pre-Clone Wars

  • Clone Wars

  • Rise of the Empire

  • Age of Rebellion

  • The Galactic Civil War

  • The New Republic Era

  • The Galactic Cold War

  • The Rise and Fall of the First Order

  • The New Era


Players will have the ability to create Starship Parts, Upgrades, Weapons and full Space Stations.


While this game isn’t necessarily focused on War, there is a minor war mechanic, where players may create their own defense forces to defend their worlds and for invasion.


Players will create their chairman character from a variety of species from the Star Wars Universe each with their own perks.


  • Human: can make deals with other human centric worlds with greater ease due to distrust for aliens

  • Muun: cost reduction for all operations due to alliances with the IGBC

  • Neimodian: Trade Missions move faster throughout the galaxy, due to friendships in the Trade Federation

  • Skakoan: Droids and non-sentient labor are more efficient due to Techno Union Dealings

  • Twi’lek: Corruption tends to spread slower, as Twi’leks have a distaste for crime

  • Sullustan: operations on Lava worlds is doubled due to the Sullustan’s ability to inhabit even the most dangerous of worlds.

  • Quarren: Star Ship upgrades and parts constructed 2 times quicker on Water worlds

  • Mon Calamari: Starships and Shipyards are cheaper to build and can construct starships twice as quickly on Water Worlds

  • Kaminoan: Cloning and Science Operations run faster.

  • Kel Dor: when mining gas, the player will risk less of the workforce

  • Cerean:Research is two times faster, multiple tasks can be done at the Sametime

  • Aqualish: security forces and security force weapons cost less

  • Khaleesh: Security forces are stronger against attackers and pirates


Players may design and create anything from hyperdrives, and blasters to battle droids,tanks and Destroyers.


At launch the galaxy will have a variety of key planets set within the star wars galaxy, flat maps with dozens of operations that can be done on each.

  • Core Worlds

    • Coruscant

    • Alderaan

    • Chandrila

    • Metellos

    • Vardos

    • Hosnian

    • Skako Minor

    • Corellia

    • Kuat

    • Duro

  • Inner rim

    • Onderon

    • Jakku

    • Taanaab

    • Bestine

    • Denon

    • Champala

    • Manaan

    • Yag’Dhul

    • Kooriva

    • Bogden

    • Mechis III

  • Colonies

    • Abeneddo

    • Carida

    • Neimodia/Cato Neimodia

    • Commenor

    • Abednedo

    • Arkania

    • Balmorra

    • Tholoth

    • Fondor

    • Ghorman

  • Mid Rim

    • Bothuaii

    • Naboo

    • Vandor

    • Toydaria

    • Bracca

    • Boz Pity

    • Roche

    • Kril’dor

    • Cerea

    • D’qar 

    • Takodana

  • The Slice

    • Jabiim

    • Hypori

    • Geonosis

    • Mon Cala

    • Mintooine

  • Outer Rim

    • Lothal

    • Axxila

    • Anaxes

    • Carlac

    • Gand

    • Iego

    • Kintan

    • Korriban/Moraband

    • Muunlist

    • Mygeeto

    • Socorro

    • Subterrel

    • Taris

    • Sullust

    • Ryloth

    • Serenno

    • Felucia

    • Trask

    • Nevarro

    • Dathomir

    • Narkina 

    • Scariff

    • Scipio

    • Mustafar/Nur

    • Ferrix

    • Koboh/Tannalorr

    • Cantonicca

    • Kessel

  • Hutt Space

    • Tatooine

    • Nal Hutta/Hutta

    • Nar Shaddaa

  • Wild Space

    • Bakura

    • Aeten II

    • Kalee

    • Morak

    • Lira San

    • Teth

    • Kamino

    • Rishi Maze

    • Rothana

  • Unknown Regions

    • Ilum

    • Rakata Prime


With at least 10 new planets with different resources for the starting planet for the player spread throughout the galaxy.




DLC concepts: 

  1. Rise of the Crime Lords:

    1. Will Add, The Species: Hutts, Pykes,Zygerrian, Gamorrean, Falleen, Trandoshan, Klatoonian, Rodian and Weequay to the game

    2.  as well as Piracy,Casino’s, Cantina’s and Racketeering, Spice Mining, Slaver, Black Markets, and Criminal enterprises to the game

    3. WIll add new Edicts to the Game

    4. Will add new planets to the game

  2. Information Infrastructure

    1. Will add the Bothan, Clawdite and Pau’an Species to the game 

    2. as well as Spy Networks and new Spy units to the game

    3. Includes new planets

  3. Humanity

    1. Will Add Subspecies of Human to the Game such as: Naboo, Alderaanian, Kuat, Coruscanti, Chandrillan ,Mandalorian and more to the Game

    2. Will add new Edicts to the Game

  4. Senatorial Duties

    1. Will allow players to attend Senate Meetings and elect a Senate Character to their conglomerate.

    2. Will allow new Diplomacy mechanics

    3. Will allow the player to pass Senatorial Edicts as well as Corporate Edicts.

    4. Will add the Chagrian, Togruta, Pantoran, Gran and Ishi Tib to the Game

  5. Gas Mining and Carbonite

    1. Will add the Ugnaught to the game

    2. Will add carbonite freezing operations and new benefits to Gas mining.

    3. Will allow players to inhabit Gas Giants, with City stations and new Security features

  6. Umbaran, Wookies and Geonosians

    1. Adds the species of Umbaran’s Wookies and Geonosians to the Game

    2. Adds new customization options for players

    3. Also adds new Technology inspired by each of these species

    4. Includes new planets

  7. OLD REPUBLIC BENEFITS

    1. Adds news Species: Selkath,Cathar, Evocii,Gormak,Houk,Killik,Rakata,selonian and Voss to the game

    2. Will add new factions and extras as well as missions to the Old Republic Era when starting new games.

    3. Will add new technology to the game

    4. Will Add more operations to be done to the game.

    5. Includes new planets

  8. Rule of Two Campaign

    1. Will add a new Campaign to the game where the player will play as a Sith Lord during the Rule of two.

    2. Will include new species: Bith, nearhuman, Nightsister,and Zabrak to the game

    3. Adds more planets and operations

  9. Into the Unknown Regions

    1. Will add new Species: Chiss, and Blutopian

    2. Will add new planets (including Csila and Batuu) and operations to the game

    3. Will add more First Order and Resistance Edicts in the Cold War and First Order Eras

  10. Galactic Warfare Unleashed and Shattered Timelines

    1. Will change the defense mechanic to allow for more war, and strategy gameplay to the game.

    2. Will allow players to choose sides during galactic conflicts and command forces in iconic wars, for more than just defense.

    3. Will allow the player to declare sovereignty and change the Star Wars Galaxy, changing the fate of the Galaxy and the timeline.

    4. Will allow players to play through what-if? Star Wars Scenarios

    5. Will allow the player to take full control of superweapons and battlestations unlike ever before in a Star Wars Game. 

    6. Will add new planets and operations

Comments